using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Main20240210 : MonoBehaviour
{
[SerializeField] Button homeTv;
[SerializeField] Button popUp;
void Start()
{
homeTv.onClick.AddListener(()=>
{
popUp.gameObject.SetActive(true);
});
}
}